Home » Cracked Hacker successfully repaired the built-in map editor #Nintendo (162250) in the original Super Mario Racing-Cool3c

Cracked Hacker successfully repaired the built-in map editor #Nintendo (162250) in the original Super Mario Racing-Cool3c

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With the help of crack hacks, the built-in level editor in the original “Super Mario Racing” finally has a chance to see the light of day again. Just last year when a lot of information about Nintendo’s internal was leaked, a map editor that was originally included in “Super Mario Racing” but was eventually removed was also exposed along with many other information. Soon after, this built-in tool was officially repaired, giving fans the opportunity to briefly modify many elements in the level.

A large amount of Nintendo’s internal console and game data was leaked last year

In 2020, a large amount of outflow file information claimed to be from Nintendo’s internal suddenly began to appear on the Internet. It contains the source code of the Wii console, developer materials, and the beta ROM of the original Nintendo 64 console. This wave of exodus caused the leakage of thousands of confidential files, and within a year after that, it also attracted a large number of analysis by Nintendo fans and data miners. For players who love emulator software, these source code data can definitely help developers create a more complete Nintendo console emulator experience.

In addition, the source code information of a variety of classic Nintendo games was also displayed in the sun along with this incident, including “Star Firefox 2”, “Yoshi’s Island”, “Animal Crossing Friends”, “Boke “Dream”, “The Legend of Zelda: Ocarina of Time” and the protagonist of this report “Super Mario Racing”.

00° 00 00 and XO5 are mentioned in the photo, including Super Mario Kart 1, Super Mario Kart, Mario Kart, Mario Kart Wii, Mario Kart 8, Mario Kart: Super Track

Due to the lack of some key source codes, the map editor cannot be fully utilized for the time being

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According to a report on the VGC website, a cracker successfully repaired the map editor tool included in “Super Mario Racing”, which was also included in the massive outflow of news last year. The source code of the prototype version of the game has been made public, showing the Nintendo developer’s own operating system when writing or reading data on the Super Nintendo console. In the past few months, a cracker named MrL314 successfully repaired the SFX-DOS system and added some modifications on his own. This allows users to edit the track levels in “Super Mario Racing” and place various 2D objects, such as panels, acceleration pads, and various props, according to the theme of the track.

“SFX-DOS is so fun! I found the source code of this program. I should be able to complete this thing with Projekt L! Most of the code comes from the production process of “Super Mario Racing”.” MrL314 said Wrote on Twitter

In an interview on the VGC website, MrL314 said that he hopes to officially release the prototype test version to players in the near future. But unfortunately, this simulator is still quite limited in the content that can be edited at this stage. For example, the track itself still cannot be changed, because these contents were created by the original designers of Nintendo games using an editor not available to MrL314. Perhaps when MrL314 officially discloses this program, other cracking hackers have a way to solve it successfully.

01 57 mentioned in the photo

This set of “Super Mario Racing” level editor still lacks many important components, after all, last year’s outflow did not contain the complete source code of this game. Although MrL314 has tried his best to restore this program to its best condition, the lack of source code and some key elements have greatly increased the difficulty of this project. I only hope that one day the complete source code can be officially unearthed, and fans will finally have the opportunity to create their own “Super Mario Racing” levels.

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