Home » Create a unique style! “Diablo IV” will open the character customization system for the first time | Game | New head shell Newtalk

Create a unique style! “Diablo IV” will open the character customization system for the first time | Game | New head shell Newtalk

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Character customization will be the first attempt since Diablo IP works in the past dynasties.Figure: Retrieved from Blizzard Entertainment‘s official website

The official quarterly update of “Diablo IV” was released yesterday. The development team revealed many new settings for the Diablo sequel. For example, the character customization will be the first attempt since Diablo IP works in the past; With the expanded use of the dyeing system in “Destroyer III”, players will be able to paint the same piece of armor into completely different equipment through color matching aesthetics.

“Diablo IV” quarterly update-The June 2021 article was released yesterday. The previous article focused on game items and game functions. This time it will focus on the art design. First of all, “Diablo” The game character customization system that has not appeared in previous works. Although it is quite popular in other games, this is only the first design introduced in Diablo. In the future, players will be able to customize and adjust their favorite characters through various subtle items, such as faces. Hair, hairstyle, eyebrows and beards, wearing jewelry, makeup, tattoos, skin tone and body paint.

In the future, players will be able to carefully create their own style of dark characters.Figure: Retrieved from Blizzard Entertainment's official website

In the future, players will be able to carefully create their own style of dark characters.Figure: Retrieved from Blizzard Entertainment‘s official website

The article also revealed that the “Grand Theft Auto” trailer that was released a few days ago was made using the game system from beginning to end. The official pointed out that in other works of “Diablo”, the high-quality storyline cutscenes are all pre-rendered pictures, but this time it not only retains the inherent high quality of Blizzard animation, but also renders game characters through the game engine. , Let the game characters appear in the cutscenes, making people feel more engaging while watching the animation.

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In addition, the coloring system in “Diablo III” has been expanded to use. Officials admit that it is difficult to implement this system because materials such as metals cannot accept users when they comply with the physical realistic rendering (PBR) rendering rules. Dye in an incorrect color. In order to solve this problem, the official added data for the part of the armor to identify specific material types, and tell the dyeing system which materials should be dyed which color, and see it in the game world of “Diablo IV” It still looks realistic.

“Diablo III” began to try the dyeing system will continue to expand use.Figure: Retrieved from Blizzard Entertainment‘s official website

Finally, the official release of several exquisitely crafted monster art details, such as the bloody leader, skeleton lord, succubus, etc., allows players to see the fine work of the development team. For details, please refer to “Diablo IV “Quarterly Update-June 2021” page.

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