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[Game Analysis]RTX 2070 runs 4K60 Doom Eternal light tracking certificate-ezone.hk-game animation-e-sports games

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NVIDIA recently released GF RTX 3070 Ti and GF RTX 3080 Ti, and announced that more masterpiece games will support ray tracing rendering. Recently, one of the index games “Doom Eternal” has been officially updated to support ray tracing rendering technology on PC and next-generation hosts. PC Even the previous generation RTX 20 series is basically competent on the platform.

  • Doom Eternal update
  • PC supports ray tracing rendering reflection and DLSS
  • GF RTX 2070 can run 4K 60 light chase

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The game “Doom Eternal” is the latest work in the industry’s classic FPS series. Its engine technology has been optimized. It can already be set up to 4K 60 on most high-end graphics cards, and high-end cards can even run 4K 144FPS. Recently, the game has been updated. , Supports ray tracing rendering technology on PC and next-generation consoles. Officially, the highest supported modes for game consoles are as follows:

The PC version allows players to change the settings by themselves. This time the GF RTX 2070 graphics card of the previous generation has tested its effect. According to NVIDIA official documents, “Doom Eternal” mainly uses the reflection effect in ray tracing rendering, and does not use higher load functions such as global illumination. At the same time, adding DLSS upscaling technology can reduce the load on the graphics card. In 4K environment It provides a picture quality close to the native resolution and higher performance, which is useful for the high-speed response shooting operation of “Doom Eternal”. In the game, when the player is close to a smooth surface such as metal or glass, he will see the reflection of the surrounding and even the player’s character, which will also deform and blur due to the roughness and shape of the surface. The effects of some scenes, such as base walls and pool surfaces, have been significantly improved.

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No ray traced reflections

Enable ray tracing reflections, glass bottles have reflection details

The reflection is visible to the character itself

Note that the helmet reflects environmental details

Metal floors with ray tracing reflections have reflections

Incomplete reflections without ray-traced reflections

testing platform
Processor: Core i5 10600K
Motherboard: ASUS ROG MAXIMUS XII HERO (WI-FI)
Memory: HyperX Fury RGB DDR4 3600 16GB x 2
SSD:KINGSTON A2000 M.2 1TB
Graphics card: GALAX GF RTX 2070 OC

After the game is updated, ray tracing rendering and DLSS settings will be added to the image settings page. DLSS provides balance, performance and image quality priority. The test is based on DLSS performance with Ultra’s extremely high image quality settings. It can be seen that GF RTX 2070 is in In the traditional rendering mode, the effect has reached 4K 60 or more. If only DLSS is enabled, the performance will be significantly improved. With ray tracing rendering, the performance is very close to the traditional rendering mode, and the scene has richer reflections and reflections. For the average player, 60fps is the basic requirement, and the next step is 120fps or 144fps. The effect of this update is very obvious.

Support DLSS upscaling rendering

This setting can be set to a relatively low level and has no effect on the image quality to save display memory

However, to a certain extent, the gameplay and original rendering effects of “Doom Eternal” are already very good. Adding the ray tracing reflection effect is only the icing on the cake, and the effect is not too great. On the contrary, its DLSS function is more helpful to improve the frame rate of higher levels. To allow players to experience smoother actions, of course, monitor specifications must also be supported.

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Source:ezone.hk

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