Home » [Game Trial]Halo Infinite 4K60 settings are easily optimized-ezone.hk-game animation-e-sports games

[Game Trial]Halo Infinite 4K60 settings are easily optimized-ezone.hk-game animation-e-sports games

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“Halo Infinite” was launched as the last notable shooting work of the year. The PC version of the game is optimized to be satisfactory. It can simply increase the frame rate and maintain a relatively high picture quality.

  • “Halo Infinite” demo
  • PC version quality setting

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Microsoft’s annual finale game “Halo Infinite” was launched and sold on PC and Xbox consoles. The multiplayer part of the game is free to play, and single player campaigns have to be paid for. It is a relatively novel way to go public. It is completely cancelled than the previous “Battlefield 2042” In terms of the content of the single-player campaign or the buyout method of “Call of Duty”, a new balance has been achieved, and the single-player campaign can also be obtained through a Game Pass subscription, which makes it easier for PC or Xbox players to try it out.

“Halo Infinite” was originally launched simultaneously with Xbox Series X, but after the first release, players were not satisfied with its art style. Under pressure, the development team had to go back and remake. This time the official version has been very different, showing the armor texture of the protagonist Sergeant Chief Better, but not too exaggerated as the heavy metal style of “Gear of War”, which is more like an extension of the early “Halo”. The official also hopes that the content of this episode will be a restart of the past and the future.

The gameplay has undergone major changes in this episode. The Chief Sergeant himself has added new equipment grappling hooks, which can be used to move quickly, grab enemies or objects, etc., in conjunction with the new Zeta zone map, and switch to an open design similar to “Far Cry 6” , Players can freely explore outside the main line, attack enemy outposts, liberate the outposts as their own positions, can be used to call heavy fire vehicles, etc., midway boss battles have their own characteristics. You can also upgrade the master chief’s skills, such as armor efficiency, grappling hook cooling time, etc.

“Halo Infinite” supports up to 120fps on Xbox Series X, of course, it can be used on PC platforms as long as powerful hardware is available. The PC version provides detailed picture quality presets and custom functions, providing: low, medium, high, and super high. However, the current game does not use ray tracing rendering technology. The official has stated that it will cooperate with AMD to join in an update file later, and there is no definite time. Although “Halo Infinite” does not have ray tracing rendering technology, even the traditional way of texture is still good, such as the surface scattering of metal objects on the battleship deck, the weather and clouds in the Zeta ring, etc. are still detailed, only a little image quality is occasionally noticed. Defects, some settings such as HDR have minor problems that need to be updated and corrected.

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testing platform
Processor: Core i5 10600K
Motherboard: ASUS ROG MAXIMUS XII HERO (WI-FI)
Memory: HyperX Fury RGB DDR4 3200 8GB x 2
SSD:KINGSTON A2000 M.2 1TB
Graphics card: ROG-STRIX-RTX3060-O12G-GAMING, ROG-STRIX-RX6600XT-O8G-GAMING, ROG-STRIX-GTX1060-O6G-GAMING

Executed by the popular GF RTX 3060, the basic 1080p environment has no pressure under ultra-high and high image quality, even catching up to the 120fps level, but the native 4K rendering is insufficient, mainly due to the limitation of memory bandwidth. However, it is not easy to find the difference between “Ultra High” and “High” image quality in the game. Players can consider switching to “High” image quality, and enable the “Lower Frame Rate” in the “Video” setting, specify 60/144, etc. Level, to activate the built-in dynamic resolution rendering function of the game, which can significantly improve the fluency under 4K. The game also provides a sharpening setting, which can compensate for the problem of the sharpness of the dynamic resolution. Note that the RX 6600 XT only has 8GB of memory, which is not enough to cope with the native 4K environment. Use “High” in “Material Quality” and enable “Lower Frame Rate”

If it is an old-style GF GTX 1060, you can still use the “high” image quality and the “lower limit of frame rate 60” to obtain a smooth 60fps effect at 1080p.

In addition, the processor consumption of the game increases a lot after 60fps. The tested Core i5 10600K load can reach 70%. No wonder the official recommendation is to use a Core i7 9700k/ Ryzen 7 3700X or above processor. Generally, mid-level system players should use 60FPS as the upper limit, and e-sports players should pay attention to the processor specifications.

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Source:ezone.hk

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