Home » NVIDIA DLSS technology will support SteamOS’s Proton emulator Linux platform to greatly enhance the game screen effect#Engine (162466)

NVIDIA DLSS technology will support SteamOS’s Proton emulator Linux platform to greatly enhance the game screen effect#Engine (162466)

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Based on the current design principles of DLSS technology, it is mainly through the Tensor Core of the RTX series graphics card, combined with artificial intelligence deep learning applications, so that game players only need to add the corresponding DLSS technology coding description in the game, and then quickly apply the DLSS technology effect. As far as the game industry is concerned, the game screen can be greatly improved without spending too much man-hours.

Make DLSS technology one of the industry standards

After Computex 2021 announced the GeForce RTX 3080 Ti and 3070 Ti, and announced the expansion of the game experience and the application of DLSS technology, NVIDIA further explained the progress of the DLSS technology expansion earlier, including the Proton emulator that will open the Steam service on June 22 Support for DLSS technology is also added, which means that more games running on Linux platforms can also use DLSS technology to correspond to higher resolution and better picture quality performance.

Compared with AMD’s recent announcement of in-depth cooperation with Unreal Engine 5 under EPIC Games, NVIDIA said that Unreal Engine can fully use its DLSS technology through plug-ins. It also emphasizes the cooperation with Unity, which has also been adopted by many game developers, and even includes The DICE that created the “Battlefield” series uses the Frostbite Engine (frost engine), the id Tech 5 engine used by id Software to create the “Doom” series of games, and even includes game engines such as CRYENGINE, RED engine, and Luminous Engine. Currently, they are cooperating with NVIDIA on DLSS technology.

In the new version of Unreal Engine 5 and Unity 2021.2, the corresponding DLSS technology application is also included, and it also includes the online multiplayer survival game “RUST” that has been launched, the PC version of “LEGO Builder’s Journey”, and “Blood Rage” 2″ (Red Dead Redemption 2), “Dying: 1983” (DYING: 1983) and other games, as well as “DOOM Eternal” (DOOM Eternal), which will be released on June 29th, will support the new version of DLSS technology.

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▲In addition to cooperating with Unreal Engine 5 and Unity 2021.2, NVIDIA plans to bring DLSS technology to more game engines.

Bring DLSS technology to Linux platform

And this time it is announced that it will cooperate with Valve’s game service platform Steam, which will enable the Proton emulator, which can operate on the Steam platform and run Windows PC platform games in the Linux operating system environment, and can also correspond to the application of DLSS technology, which means that it will allow this Running the game in the mode can also fully correspond to a higher and stable screen update rate performance, and at the same time, it can also show more details in the game screen through the image quality improvement technology.

▲This time, Proton can also support DLSS technology, which means that most of the games included on the Steam platform played on the Linux platform can also enjoy the DLSS technology processing screen performance

According to NVIDIA’s instructions, the above support effect is mainly based on the DLSS technology corresponding to the Vulkan API resources, so as to realize that the Windows PC platform games that are executed under the Linux operating system environment can use DLSS technology to improve the image performance, and it is expected to let this fall DirectX 12 corresponding to the Windows subsystem in the Linux environment can also use DLSS technology.

In addition, NVIDIA emphasizes that it will cooperate with more game companies to adopt engine technology in the future, which may also include the use of engine design by Japanese game developers, which means that there will be more room for development in the application of DLSS technology in the future, and there will be more games. Support DLSS technology.

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AMD expands its application scope through in-depth cooperation with its own processor-based platform and Unreal Engine

However, AMD’s CPU, APU, and GPU can fully correspond to Unreal Engine, and its FidelityFX technology application is also more flexible. In addition, AMD’s customized design solutions are currently used on PlayStation and Xbox game platforms, and many games are even more based on Unreal Engine is built, so it is expected to grab more game application market. AMD plans to cooperate with Samsung next to apply its Radeon GPU technology to Samsung’s Exynos processor, and more mobile games are also built on Unreal Engine, which is bound to bring greater development benefits to AMD.

▲AMD will use its CPU, APU and GPU products to promote the application of FidelityFX technology, and also in-depth cooperation with EPIC Games’ Unreal Engine, so that more game content can be used overnight

Make DLSS technology one of the industry standards

However, from the perspective of NVIDIA’s ongoing expansion of DLSS applications, it is clear that it will actively cooperate with more game players to expand its graphics card applications, especially in the future, in-depth cooperation with more game players, while the mainstream use of Unreal Engine , Unity is the key partner of cooperation. In addition, it is announced that the cooperative application will be extended to the Linux platform, and it will also target different market needs with AMD and invest in development.

On the other hand, in addition to the Tensor Core design of the RTX series graphics card, the game content can greatly increase the screen update rate through the DLSS technology, and enhance the image quality performance, even if it is applied to the GTX series display that does not have the Tensor Core design. Card, still can improve the image details with computing power.

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Based on the current design principles of DLSS technology, it is mainly through the Tensor Core of the RTX series graphics card, combined with artificial intelligence deep learning applications, so that game players only need to add the corresponding DLSS technology coding description in the game, and then quickly apply the DLSS technology effect. As far as the game industry is concerned, the game screen can be greatly improved without spending too much man-hours.

▲The design principle of DLSS technology is to learn the content of images through deep learning, which can greatly improve the screen update rate and resolution ▲Compared with the general method of directly improving the picture resolution, DLSS adopts deep learning, so it can improve the picture quality in a faster, more efficient and precise way, and maintain fine details. ▲Detailed performance compared to other image quality enhancement technologies ▲Compared with the old version of DLSS technology, the new version of DLSS 2.0 with the introduction of artificial intelligence makes the image quality more natural after the improvement, while reducing the proportion of noise generation

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