Home » “RPG Maker Unite”, the new “RPG Maker Unite” series, has released the enhanced character animation and material specifications “RPG Maker Unite”

“RPG Maker Unite”, the new “RPG Maker Unite” series, has released the enhanced character animation and material specifications “RPG Maker Unite”

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“RPG Maker Unite”, the new “RPG Maker Unite” series, has released the enhanced character animation and material specifications “RPG Maker Unite”
Gotcha Gotcha Games has released the latest information on “RPG Maker Unite” (PC / Mac), the latest game production tool software “Maker” series scheduled to launch in 2022, introducing enhanced character animations and some specifications of materials. In the previous “Master Maker” series, the basic composition of character animation is to use three different modes of front, back, left and right, but this work can freely set the number of animation frames.

“Wild map damage” has been added to the action mode on the field map, and a total of 18 different action modes such as “chanting” and “flying props” can be set for combat characters from a side view.

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In conjunction with the above announcement, the official also publicly announced that the external tool “Bitmap Scale Amplifier (ぴくせるすけゐらぁ)” that can expand bitmap images into general image style will be officially adopted as an official tool. By utilizing this tool, the data created for the past series of tools can be converted into the current version.

In addition, because this work sets the ultra-high image quality (1920×1080) as the standard resolution, the picture material specifications are different from those of previous works. The official release of the “Development Diary Third Wave” that introduces various new elements, material specifications and other information, please refer to interested readers.

The third wave of “RPG Maker Unite” sequel!
Character animation enhancements and some material specifications have been released!

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Gotcha Gotcha Games has recently released new information on the latest work “RPG Maker Unite” in the development of the role-playing game production software “RPG Maker” scheduled to be launched on PC and game consoles. This product will be used in the current game industry’s most popular game engine Unity The goal is to create a new product that makes it easier for people to make role-playing games.

Character animations have been greatly enhanced! The variable number of patterns improves performance!

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    The number of animation modes can be adjusted by yourself!

In the past “RPG Maker”, the basic composition of character animation is three modes, but in “RPG Maker Unite”, as long as the maximum capacity of the picture is not exceeded, there is no limit to the number of modes that can be used. Allows users to freely set the number of animation frames and the number of performance modes! In “RPG Maker Unite”, the creator’s imagination and expressive power will be infinitely enlarged!

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    Wilderness map character walking picture specifications and production examples

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    Side View Combat Character Picture Specifications and Production Examples

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    The animation example of the Q version of the character is made in six to eight frames

In the performance you want to emphasize, as long as you add more actions, you can make the side view battle look more exciting!

The first to reveal some map material specifications!

“RPG Maker Unite” uses ultra-high image quality (1920×1080) as the standard resolution, so the image material specifications are different from those of previous series. Since the release of “RPG Maker Unite”, many users have expressed their wish to know the material specifications sooner! Want to start making materials early! Everyone’s reaction can be said to be very enthusiastic. Therefore, in the following development diary 3, let’s rush to disclose some specifications of the map material:

For the reference of interested users.

Convert materials such as maps and characters to the “RPG Maker Unite” specification with “Bitmap Scale Amplifier”!

With the permission of the author of the tool software “Bitmap Scaler” – NONONO Chaya (のののの茶屋), “Bitmap Scaler” is scheduled to be used as one of the official external tools of “RPG Maker Unite”.

“Bitmap Scale Enlarger” is an external tool that can enlarge a bitmap style picture into a general picture style. As long as this tool is used, the material of the past series can be readjusted to the specifications available for “RPG Maker Unite”. Only minor adjustments are required to use in RPG Maker Unite. And you can also create a style that is closer to the style of the past series! This tool will be included in a subsequent update.

※ The existing “Bitmap Scale Amplifier” will not be taken off the shelf because it is launched as an official tool. Users who are already using the existing version can still continue to use it.

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    The interface of “Bitmap Scale Amplifier” can be said to be very simple and easy to understand

Introducing the third wave of preset characters!

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    Action mods that use animations

The fifth character is the priest “Emilia”! He is a deputy ambulance commander who is constantly fighting to save more wounded soldiers on the battlefield! The characteristic is that the body is based on white, and it looks very sacred!

About RPG Maker Unite Development Diary and Q&A

In conjunction with this publication, the software development diary and Q&A column will be published simultaneously. At the same time, the detailed information of the “Flowchart Editor” is also disclosed, and interested users can refer to it!

The development diary is scheduled to be updated once or twice a month. Players can check the latest information about “RPG Maker Unite” on the official website of the series or on the community account!

(C) 2022 Gotcha Gotcha Games

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