“Wild map damage” has been added to the action mode on the field map, and a total of 18 different action modes such as “chanting” and “flying props” can be set for combat characters from a side view.
In conjunction with the above announcement, the official also publicly announced that the external tool “Bitmap Scale Amplifier (ぴくせるすけゐらぁ)” that can expand bitmap images into general image style will be officially adopted as an official tool. By utilizing this tool, the data created for the past series of tools can be converted into the current version.
In addition, because this work sets the ultra-high image quality (1920×1080) as the standard resolution, the picture material specifications are different from those of previous works. The official release of the “Development Diary Third Wave” that introduces various new elements, material specifications and other information, please refer to interested readers.
The third wave of “RPG Maker Unite” sequel!
Character animation enhancements and some material specifications have been released!
Character animations have been greatly enhanced! The variable number of patterns improves performance!
The number of animation modes can be adjusted by yourself!
Wilderness map character walking picture specifications and production examples
Side View Combat Character Picture Specifications and Production Examples
The animation example of the Q version of the character is made in six to eight frames
In the performance you want to emphasize, as long as you add more actions, you can make the side view battle look more exciting!
The first to reveal some map material specifications!
For the reference of interested users.
Convert materials such as maps and characters to the “RPG Maker Unite” specification with “Bitmap Scale Amplifier”!
※ The existing “Bitmap Scale Amplifier” will not be taken off the shelf because it is launched as an official tool. Users who are already using the existing version can still continue to use it.
The interface of “Bitmap Scale Amplifier” can be said to be very simple and easy to understand
Introducing the third wave of preset characters!
Action mods that use animations
The fifth character is the priest “Emilia”! He is a deputy ambulance commander who is constantly fighting to save more wounded soldiers on the battlefield! The characteristic is that the body is based on white, and it looks very sacred!
About RPG Maker Unite Development Diary and Q&A
In conjunction with this publication, the software development diary and Q&A column will be published simultaneously. At the same time, the detailed information of the “Flowchart Editor” is also disclosed, and interested users can refer to it!
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