Home » Ice hockey domestic testing activities officially opened the Winter Olympics “black technology” to enhance the experience of watching

Ice hockey domestic testing activities officially opened the Winter Olympics “black technology” to enhance the experience of watching

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Ice hockey domestic testing activities officially opened the Winter Olympics “black technology” to enhance the experience of watching

2021-11-09 11:00:13Source: Xinhuanet

On the 8th, Wukesong Sports Center ushered in the first match day of the “Meet in Beijing” ice hockey domestic test event. A total of four men’s ice hockey teams from Beijing participated. This will be the last full-field and full-factor test of the Haidian Division before the Beijing Winter Olympics.

In the match of the day, the Beijing Extreme Fox team defeated the Beijing Shougang team 6:1, and the China Ice Sports Academy team defeated the Capital Institute of Physical Education team 7:2.

In addition to the competition, the all-factor test is naturally indispensable with the help of the Technology Winter Olympics. One of the technology Winter Olympics projects-multi-dimensional game viewing experience and VR live broadcast technology once again appeared in the test event.

Sixty cameras with 5G+8K technology were hoisted 180 degrees below the ring screen in the competition hall of Wukesong Sports Center to take a full shot of the game. The spectators only need to scan the QR code and download the relevant App to experience the 180-degree free viewing angle of the game and watch the exciting moments of the game in real time.

“In the past, the live broadcast footage of sports events that everyone watched was a signal synthesized by the director on the broadcast vehicle from the images taken by multiple cameras. Whatever the director cuts into, everyone can only watch. With this technology, users can Through mobile phones, VR helmets and large TV screens, free viewing angles and VR live viewing are realized, breaking through traditional fixed viewing angles and passive viewing, and realizing users’ independent interactive viewing experience.” said Yuan Yinghui, manager of the field of event broadcasting.

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It is reported that in the “Meet in Beijing” Winter Olympics series of test activities in April this year, the results of the project debuted at the Winter Olympics venues, and this time there was an updated breakthrough.

According to Li Xufeng, a multi-dimensional game viewing experience technician, this project realized the interactive and continuous free viewpoint video generation and transmission of users through 3D reconstruction and rendering technology for the first time, allowing the audience to not only see more clearly, but also to see more real. You can feel the fierceness of the game “immersively”.

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