Home » “Demon Slayer Blade, Fire God, Blood and Wind” experience: Satisfied with the battle and performance, but with various regrets | udn game corner

“Demon Slayer Blade, Fire God, Blood and Wind” experience: Satisfied with the battle and performance, but with various regrets | udn game corner

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Demon Slayer“The adaptation of the game “Demon Slayer: Blade of Fire” has been officially launched on October 14.This work is produced by an animation distribution company Aniplex Production, an action battle game developed by CyberConnet2. After the first attempt to play before, this time after editing the customs clearance, I have different ideas. There are commendable points and many inexhaustible points.

(There is thunder in this article, although this is obviously a fan game, please read it carefully)

Big brother delicious mine page

forAnime adaptationgame, CyberConnect2 Already experienced. The most well-known in recent years is the “Naruto Ultimate Storm” series, which is also a combat combat game. Some action modules, operations and combat systems are almost copied, including QTE’s rules. As for the modelling degree of reproduction is still quite sophisticated, with the support of the animated version of Aniplex, you can use many famous scenes without any hesitation, and the lines and storyboards are quite restored.

Including the legendary episode 19 “Nada Spider Mountain” of the TV anime, the scenes of the end of the battle, the memories of the father and mother’s call, the awakening of Nidouzi, and the ending song insertion is too foul. After finishing the author, I repainted the animation again.

Then comes the infinite train part. The bridge section of the big brother Yanzhu makes people suspect that all the energy of production is spent on this. The progress of the early and mid-term progress has always been a kind of irritability (which will be mentioned later), there is a feeling of eating sugar cane, and it is even more fascinating. Dynamic, a few original performances.

It’s just that the game itself is presented in real time using character modules instead of making additional cutscenes, so the tension is still a little bit worse. Although it is impossible to completely copy TV animations in order to maintain the difference, even purely viewing memory clips are presented with pictures of slides with narration. But it is better than nothing, otherwise the content will be too thin.

The fighting moves are not as exciting as the part of the Upanishad Animation, although when discussing with my friends, he thinks that there is a gap between what he imagined, and it is not exciting enough. However, this should have something to do with the setting of “Ghost Slayer” itself. After all, the ghost killing team only kills ghosts, unlike “Naruto”, which always destroys the village and the country.

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It’s enough to have forbearance falling from the sky~
It’s enough to have forbearance falling from the sky~

The disadvantage is that there is only one kind of Profound meaning, only when the Profound Meaning is used to defeat the enemy, a special memory fragment will appear. There are no special performances for teams like Tanjiro and Nidouzi, Kato and Shinko. Special combinations will only perform differently in the victory screen. On the other hand, Shan Yi in the campus version of Gui Mie has changed a little. Faced with boys and girls having different performances, it is a pity that Ni Douzi and other girls have the same expressions and lines.

And so on, as a fan-oriented game, I believe that player standards will not be too high, but the surprises of this game are really too few. Everyone came to play the game specially, definitely wanting to find the feeling that comics and animation do not have. In addition to manipulating the characters personally, there are also various easter eggs that are not available in the original work. In addition to the battle, I can’t feel the intention in many places. Here are a few more points.

1. Poor search

Games are still games after all. In the place where the gameplay can be maximized, CyberConnet2 took another sip of water with “Dragon Ball Kakarot”. In each chapter’s free-moving exploration link, there is basically a way. The map is small and there are few paths. You will hardly miss any collection elements, making the function of tracking ghost smells seem indifferent, just a symbolic restoration.

The collection of items is even more casual. You will find the memory fragment on the map, and then you can unlock it in the chapter menu for viewing. In many games, this kind of collection will be handled in a way that touches the scene, but this work is just the fragments lying there, waiting for you to walk over and touch it.

In addition, Ming Teng was able to move easily between the mountains and rocks during the exam. In the town, he still needs to look for the stepping box to climb the low wall… Although it is conceivable to increase the fun of exploration (or the length of water play), But in exchange for going against the set method, it was just a boring walk simulation.

2. Meaningless cutscenes

Another one of the most unbelievable delays is the clip where Tanjirou meets Zeniichi forcing a marriage proposal. After the plot dialogue is over, the left analogy moves to the right, just like listening to the two people talking while walking through this field path, it’s gone.

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There is not even a collection or hidden element on the road
There is not even a collection or hidden element on the road

After playing here, I can understand why running is always so slow in each exploration stage, just to ensure that every line and performance can be seen smoothly. But this is a game, just to listen to the lines, just show me directly, this kind of perspective shots I can’t even see their expressions, I can’t understand the meaning at all.

3. Turn the cart before the horse

This is a fighting game. I can understand that for the plot arrangement, you can’t even recruit ghosts to death from the beginning. But the whole process is very monotonous. Basically, the combo is maintained until the opponent falls to the ground. After the ghost is on the hegemony, he flashes the move and waits for it to weaken. Repeat the above process, and you can win in about three or four rounds. Moreover, the ghost moves are the same, and there are many hints, which is basically not difficult.

It's an idiot who stepped into the red box!
It’s an idiot who stepped into the red box!

Although the domineering body will be injured, the repeated interruption of the rhythm of the battle is really annoying. The ghost will force you to push away with wind pressure when the blood volume drops to a certain level. In the end, I thought I was playing “Mario Odyssey”. After dodge the attacks and traps, let the BOSS be injured three times and then I can call it a day.

The author thinks that the only thing that can be counted as passing is the start of the infinite train, the battle with Nightmare and Yiwoza, and the rest of the routines make people want to fall asleep. Otherwise, you can only go to the battle mode to have a good time.

4. Too few small games and interactive elements

As the first point said, as a game, there are obviously many places to play, but in the end, only blowing the gourd and splashing potion. Although the gameplay is simple, at least it is a way to enrich the game. But this work doesn’t even have a fun interactive element, only investigating the emptiness of the exclamation point (event collection element) in the empty room.

Summarize

On the whole, “Fire God Blood and Wind” is a basically complete game that is full of regrets everywhere. Apart from retreat, thinking “this is a fan game” “at least restores the animation scene”, but the game is not after all. For another player, players still want to be able to play something more different, even original.

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But seeing Doudouyan You Douzi doesn’t seem to matter anymore
But seeing Doudouyan You Douzi doesn’t seem to matter anymore

But after thinking about it, this should also be related to the original worldview and lack of setting. If you want to enrich the shortcomings of the above criticisms, you have to create some sections or gameplays, but there is also the level of Aniplex and Shueisha, I am afraid that it will be difficult to do…

As for the monotonous battle and simplified system, it is most likely due to the fact that “Ghost Slayer” contains a large number of low-age fans. Just as when you are exploring, Tanjirou’s heartfelt voice tells you from time to time, “It seems like you can go here” and “You can go up here”, making you feel like a child, so there is no phonetic notation next to it. The paradox is that this work is supplementary level 15 (Japanese CERO C, the same is above 15+), although the blood level is actually not as good as the animation, it also removes some of the more cruel performances (such as tired sisters who are not exhausted. head). The market positioning of “The God of Fire” is a bit confusing.

It's still a bit of ketchup
It’s still a bit of ketchup

The only gratifying thing is that CC2 still proficiently integrates 2D animation and comics into the 3D world. If you really only need to read it, there are almost no flaws, and many places are really moving; but if you want to play in depth, really don’t expect too much. .

Okay, you can play the rabbit and the real rice which didn't show much in the original game.
Okay, you can play the rabbit and the real rice which didn’t show much in the original game.

Of course, with the progress of the animation, this one only reaches the infinite train chapter, like “Ultimate Storm”. It is foreseeable that there will be 1-2 sequels in the future, which will definitely make the game more complete and rich. Although the author thinks that the length of “Ghost Destruction” should be filled with only one paragraph, it is really hard to say according to the urine quality of the Japanese factory…

“Demon Slayer: Blade of Fire” is now available on PS4, PS5, Xbox One, Xbox Series X|S and Steam platforms. In the future, 6 actionable characters will be sent in the form of free DLC. If you are a big fan, don’t hesitate to start.

At least you still have Shanyi's Yan Yi
At least you still have Shanyi’s Yan Yi

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