According to a recent report from whistleblower Moore’s Law is Dead, NVIDIA insiders have revealed that the upcoming Nintendo Switch 2 will heavily utilize DLSS technology in most of its games. DLSS, or Deep Learning Super Sampling, will be crucial in overcoming the technical limitations of the console’s processor, which reportedly cannot match the performance of even the weakest console system on the market, the Xbox Series S.
While it is not surprising that the Nintendo Switch 2’s technical specifications may be lacking compared to other consoles, NVIDIA did offer Nintendo various system-on-chip options, including one powered by the Ada Lovelace architecture, the basis for the RTX 4000 series graphics cards. However, Nintendo ultimately decided to go with a cost-optimized version of the Orin chip based on the Ampere architecture. This decision, combined with some features from the Lovelace architecture, will promise decent performance for the Switch 2 compared to other non-custom hardware.
Details about the Nintendo Switch 2 have been scarce, but it is said to support NVIDIA DLSS, including Ray Reconstruction support, potentially making it the top-performing ray tracing gaming system in the current generation.
The console, rumored to potentially be named “Switch Attach,” has sparked discussions that may challenge Nintendo’s legal department. Additionally, the Switch emulator Yuzu has reportedly hired a lawyer in response to allegations of promoting piracy on a large scale, with Nintendo even suing the emulator.
Overall, the Nintendo Switch 2 is shaping up to be an exciting gaming system with promising performance upgrades, especially with the integration of DLSS technology. Stay tuned for more updates on this highly anticipated console. Source: wccftech.