Home » Microsoft has proposed a DirectSR API that can smoothly execute high-resolution game graphics with a small amount of computing resources. It is actually derived from AMD FSR 2 technology.

Microsoft has proposed a DirectSR API that can smoothly execute high-resolution game graphics with a small amount of computing resources. It is actually derived from AMD FSR 2 technology.

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Microsoft has proposed a DirectSR API that can smoothly execute high-resolution game graphics with a small amount of computing resources. It is actually derived from AMD FSR 2 technology.

Microsoft Unveils DirectSR API Based on AMD’s FidelityFX Super Resolution 2

In a recent announcement, Microsoft shed light on the origins of the DirectSR API resource, revealing that it is actually derived from AMD’s super-resolution technology, FidelityFX Super Resolution 2 (FSR 2).

The DirectSR API, proposed by Microsoft, aims to efficiently render high-resolution game graphics with minimal computing resources and is built upon AMD FSR 2 technology. This revelation was made during the Game Developers Conference (GDC) 2024, where Microsoft emphasized the collaborative efforts with NVIDIA, AMD, and Intel in developing this resource.

Unlike NVIDIA’s DLSS technology that is exclusive to GeForce graphics cards, the DirectSR API based on FSR 2 can be utilized by a wide range of CPU and GPU combinations. This inclusive approach aligns with Microsoft’s goal to optimize screen resolution performance through machine learning and other techniques, enabling games on the Windows platform to run more smoothly while consuming lower GPU display performance.

Microsoft’s strategy involves enabling game developers to integrate DirectSR API resources into their games, leveraging DirectX-related designs to enhance the execution of high-resolution images. This initiative is set to be incorporated into the upcoming version of DirectX in the next Windows operating system update, expanding accessibility to developers interested in leveraging this resource.

Furthermore, AMD’s contribution of FidelityFX Super Resolution 2 technology to Microsoft for use across Intel and NVIDIA computing devices underscores the company’s commitment to the gaming market. By providing this technology for broader integration, AMD aims to fortify its presence in the gaming industry and diversify its market reach.

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As the tech landscape continues to evolve, the collaboration between major industry players like Microsoft, AMD, NVIDIA, and Intel showcases a collective effort to enhance gaming experiences while optimizing resource utilization. The development of DirectSR API based on FSR 2 marks a significant advancement in rendering technologies, offering game developers and players alike a more immersive and efficient gaming environment.

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