Home » Opinion/Is there any chance of Apple trying to reverse the Mac game market ecology against Microsoft PC? | Apple WWDC 2022 | Digital

Opinion/Is there any chance of Apple trying to reverse the Mac game market ecology against Microsoft PC? | Apple WWDC 2022 | Digital

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Opinion/Is there any chance of Apple trying to reverse the Mac game market ecology against Microsoft PC? | Apple WWDC 2022 | Digital

In addition to announcing operating system updates such as iOS 16, iPadOS 16, watchOS 9, and macOS 13 Ventura,applein this timeWWDC During 2022, it also announced many API application resources for developers, and also announced the opening of the Xcode Cloud service combined with the cloud platform, and improved Xcode 14, as well as Swift and SwiftUI development tools, and this year, it is aimed at the game experience on iPad and Mac. Do a lot of reinforcement.

The number of games on the Mac may increase significantly in the future

Among them, in terms of games, it is the first to release the new version of Metal 3 API resources. By integrating Apple’s chip computing resources, the display resolution and rendering efficiency of game images can be improved. Even through MetalFX upscaling technology, the original low-resolution video content can be converted into Rendered in higher-resolution form, with artificial intelligence algorithms to remove jagged edges.


▲The new version of Metal 3 API will be able to cooperate with Apple processor design to improve the game experience on iPhone, iPad and Mac

▲Metal upscaling technology uses artificial intelligence to allow the original low-resolution image content to be presented in higher quality, while still maintaining a more efficient access and use mode, so that the game can perform higher performance under high-quality performance efficiency
▲Metal upscaling technology uses artificial intelligence to allow the original low-resolution image content to be presented in higher quality, while still maintaining a more efficient access and use mode, so that the game can perform higher performance under high-quality performance efficiency

Taking this CAPCOM show as an example of running the Mac version of “Evil Castle 8: Village” on the Apple Silicon processor hardware environment, the new MacBook Air equipped with the M2 processor can operate at a stable 1080P resolution, while the new MacBook Air equipped with the M2 processor can operate at a stable 1080P resolution. Mac Studio with a processor specification above Pro can play in smooth 4K resolution.

▲ Through the endorsement of CAPCOM's AAA-level work
▲ Through the endorsement of CAPCOM’s AAA-level work “Evil Castle 8: Village”, Apple hopes to attract more game developers to bring game content to the Mac

In addition to improving game screen rendering and detail processing effects through the new version of Metal API resources, Apple also provides Fast Resource Loading API this time. With DirectStorage technology similar to Microsoft’s proposal, the GPU can directly access image data such as textures without going through the CPU. Processing, memory buffering and other exchange processes, thereby speeding up the overall access and execution efficiency of the game.

▲ With a design similar to Microsoft's DirectStorage technology, Apple uses Fast Resource Loading API resources to allow the GPU to quickly access texture content that originally needed to be processed by the CPU and buffered in memory, thereby making the overall execution of the game more efficient.
▲ With a design similar to Microsoft’s DirectStorage technology, Apple uses Fast Resource Loading API resources to allow the GPU to quickly access texture content that originally needed to be processed by the CPU and buffered in memory, thereby making the overall execution of the game more efficient.

On the other hand, Apple has also greatly improved the Game Center application function this time, which not only enhances the community interaction experience between users through dynamic content, but also integrates the SharePlay function to make it easier for users to play the same game with friends. game.

From the 3A-level game “Evil Castle 8: Village” created by Apple through CAPCOM, and the action-adventure survival game “No Man’s Sky” (No Man’s Sky), which attracted many people in the past as technical demonstrations, it is not difficult to imagine that Apple hopes to attract More game developers are bringing their games to the Mac platform, thereby replicating the successful gaming experience on the iOS platform.

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The game market ecology is still a big test

However, Apple may still face many challenges, even if it is emphasized that the current Metal technology can already cooperate with Apple Silicon processors to achieve higher performance performance, or that many games have actually been created with third-party game engine technologies such as Unreal Engine or Unity, Many game works still rely on Microsoft DirectX, or NVIDIA and AMD’s GPU application technology resources to create, coupled with the game market ecology of Windows PC, many developers still prefer to release games on the Windows PC platform.

However, in recent years, Microsoft has also begun to promote the Windows experience of the Arm architecture. Among them, it has cooperated with Qualcomm to bring more Windows game experiences to the Arm architecture hardware. Therefore, it is also possible to make it easier for game developers to create games that correspond to Windows and The game content used in the Mac environment can even be further linked to the iOS or Android platform environment to play, thereby creating a more diverse gaming experience.

Perhaps under this trend, more game works will be seen on the Mac platform in the future, including even more 3A-level game works, and maybe soon on the Steam game list, more compatible Mac environments will be seen. game works appear.

Tools and resources that make it easier for developers to create service content

This time, the tool resources are released for developers, including the officially open Xcode Cloud service, so that members who join the Apple Developer Program can use the basic plan for 25 hours per month for free before the end of 2023, or through the highest The high-level solution is used for 1,000 hours per month, creating various app content by combining cloud computing, and can also test app compatibility and execution performance through cloud computing.

▲ Xcode Cloud service is officially open for use
▲ Xcode Cloud service is officially open for use

The other is to improve the efficiency of Xcode 14, in which the project creation speed can be increased by up to 25%, and the necessary download file size can be reduced by 30%. At the same time, it also adds a compatible app that can simulate tvOS or watchOS, and it also makes it easier to develop coding content. Maintain and add more custom content, and you can preview the appearance of the modified interface in real time through SwiftUI. Others have also added more automatic program compilation functions, allowing developers to complete app content development faster.

▲Xcode 14 simplifies the development process, allowing developers to build an app faster through higher string processing capabilities and automated compilation
▲Xcode 14 simplifies the development process, allowing developers to build an app faster through higher string processing capabilities and automated compilation

▲ Quickly create and adjust the required app operating interface through SwiftUI
▲ Quickly create and adjust the required app operating interface through SwiftUI

As for the Swift programming language, it improves string processing capabilities, allowing developers to complete programming with more intuition and less coding content. It is also easier to create the user interface required by the app through SwiftUI, and quickly according to needs. Adjustment.

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More development application resources

Other updates include the newly launched WeatherKit resources, which make it easier for developers to integrate real-time weather information from the Apple Weather app and apply it to its service content. In addition, through the SKAdNetwork API resources, developers can use it in the app. More effective placement of advertising content without affecting user privacy and security, and even more efficient calculation of advertising return rates.

The development resources released this time also include the lock screen widgets applied in various operating systems, the text that appears in videos captured through the original text function, and the passkey that can quickly verify the login identity in each app. In addition, it also includes the corresponding A design tool for collaboration functions, or a content filtering mechanism for use in focus mode.

In addition, in watchOS 9, the VoIP network calling function can also be added through CallKit, and the new version of the map content can also be applied to various apps through MapKit. As for the ARKit application part, it is possible to scan the interior floor plan through the lidar element on the iPhone or iPad, and can present fine dimensions and furniture features.

▲ This release of many resources will be able to combine the features of the new version of the operating system
▲ This release of many resources will be able to combine the features of the new version of the operating system

“The original text was published in the cooperative media mashdigi, and the United News Network is authorized to reprint. 》

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Opinion/Is there any chance of Apple trying to reverse the Mac game market ecology against Microsoft PC?

In addition to announcing operating system updates such as iOS 16, iPadOS 16, watchOS 9, and macOS 13 Ventura, Apple also announced many API application resources for developers during this WWDC 2022, and also announced the opening of the Xcode Cloud service that integrates with the cloud platform. , and improved Xcode 14, as well as Swift and SwiftUI development tools, and this year, it has made many enhancements to the gaming experience on iPad and Mac.

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