Home » The design of the new PlayStation VR2 headset has been unveiled

The design of the new PlayStation VR2 headset has been unveiled

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The design of the new PlayStation VR2 headset has been unveiled

Without too many proclamations or teasers Sony first showed what the PlayStation VR2 headset looks like and also the definitive one of the controllers, after the first photos released in March last year.

The designer intended the form of PS VR2, in which the connection with a single cable stands outshould recall that of the matched controllers, so as to offer a coherent design, while the rounded shapes suggest the 360 ° view of the virtual gaming environment that users can experience once the device is lowered to their eyes. The black and white color scheme obviously also ties into the aesthetics of the console, unless you’ve decided to change its color with the optional panels.

Another interesting improvement of the viewer, in addition to the simplification of the connections, is the haptic feedback on both hands and face and at higher resolution, it would concern the area where the face rests against the device. According to designer Yujin Morisawa, SIE Senior Art Designer in charge of the design of the PS VR2 headset, the lamella structure around the lenses promotes ventilation and it should obviate one of the most important problems of current viewers: the heat and the consequent condensation that can make the lenses fog up, even those of the glasses of a possible player. Still talking about lenses, it is now possible to adjust the distance to the eyes more precisely.

Aesthetically, PS VR2 does not differ much from the previous model. The band structure of the main support which made it particularly balanced, despite the weight and bulk, has remained unchanged, while the main body has been greatly reducedwhere I am The cameras that allow the tracking of the face and surroundings are clearly visible. This size reduction obviously brings with it a slight weight reduction, which should make the headset more manageable and less tiring in the long run. Obviously we still have to comment on the comfort of this headset but probably the experience will not be much different than in the past.

The background

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Unfortunately, We still don’t know the PS VR2 release date whose expectations are to repeat the good numbers of the first version, of which there were over five million units, a small number compared to the success of the PlayStation 4 but comforting for a sector that, despite everything, still struggles a bit to take off for a series of reasons unrelated to the offer of securities, which is now quite varied and interesting.

In some cases there are impediments related to the nausea that virtual reality can cause, other times there is no space or the user cannot use a viewer for a variety of reasonsor simply the general public at the moment prefers to play with the gamepad, sitting on the sofa and that’s it, at least until we have visors that weigh like sunglasses and have no connecting cables.

Future

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Who knows, maybe it will be the much heralded metaverse that will make the viewers something as indispensable as smartphones. Soon to say and, perhaps, soon to imagine that it is possible with today’s devices.

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