Home Ā» “White Night Aurora” familiar “Same Color Cancellation” is back, it is more dependent on the game to play | 4Gamers

“White Night Aurora” familiar “Same Color Cancellation” is back, it is more dependent on the game to play | 4Gamers

by admin

The recently launched mobile war chess game “White Night Aurora”, the game is known for its gorgeous character settings and top game art. It was a topic when it was first launched in Japan. What kind of “White Night Aurora” is like? Games, please listen to me in the next article.

“White Night Aurora” is a game developed by Tourdog Studio in China. The plot of this game is written by Li Jianzhi, the author of “Persona”.

The story stage of the game is set on the special planet Aeolia with eternal day and eternal night on both sides. In the land of Estra at the junction of day and night, there is a family of light and spirits with special abilities, and there are six full of different characteristics. In the camp of, the player will play as the last descendant of the airborne tribe who perished due to the mysterious creature “dark ghost”, guide the light spirit tribe, and fight to regain a bright future.

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Seemingly familiar combat gameplay, the successor may be weak

The way of battle is similar to “Pocoron Labyrinth”. It can be said to be a same-color elimination game with turn-based war chess elements. Color blocks of different elements will be scattered on the battlefield. Players use the team as the origin for each round to connect the same color. The color block draws a route along which the team will advance, attacking enemies in the path along the way.

Each character has its own special abilities. In addition to basic attacks, special skills can be cast as long as they reach a certain number of chaining times, and they can also be combined with different character skills to make chain attacks. At the location, use the bonus high damage skills to cause a devastating blow to the enemy, then transform the surrounding color blocks, and use a high chain path to finish.

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“White Night Aurora” has the industry’s top-level Live 2D art, but it has a slightly weaker core of the game. Compared with the predictability of “Bokelong Labyrinth” (after all, the beads will fall off after the beads are eliminated), “White Night Aurora” After the color blocks are eliminated, colors appear “randomly”, so that the battle is no longer just solved by strategy and strength, but by the existence of the game.

In the past, the reason why Pocoron Labyrinth did not survive to the end was due to the limit of the ball game play itself, the imbalance of character values, and the lack of plot support. Once the gameplay had no new ideas, players who wanted to continue to consume could only rely on character values ā€‹ā€‹to attract. It is easy to accidentally cause the possibility of combat power collapse when starting with numerical values. This type of game comes to the end of its life cycle faster than other games.

Designed for a sincere world view, the industryā€™s top Live 2D performance

The character design and stand-up rendering of “White Night Aurora” are top-notch in the industry.You can tell at a glance that this is the power of money, With Live 2D technology to enhance the performance and strength of the character itself, the visual experience is impeccable.

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The plot and art part of the game are quite good. The animation at the beginning of the game explains the world view and the beginning of the story in a simple way. The story continues to lay the groundwork, suggesting that there is actually a deeper conspiracy behind it.

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In addition, it can be seen that the development team has spent a lot of effort in the creation of the entire game world. Players can see in various dialogues and story fragments that in addition to different races, there are also various unique cities, In the camp, they have their own cultural, historical and diplomatic attitudes. With the advancement of the game plot, they will gradually learn more about them and their attitudes and thoughts about the world.

The world background and plot are of course important. The method of presenting the characterā€™s character in this game is also very interesting. Every character drawn will have extra interaction with the protagonist from time to time, such as using communication software to send messages, or directly with extras. The plot scenes, these small theaters are very good to activate the character’s personality, and at the same time allow players to understand their beliefs and enthusiasm, not just a card picture.

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The overall evaluation is remarkable, but it can still be tasted

As a mobile game, “White Night Aurora” naturally includes card draw upgrades and course fees. For a player who is willing to pay but is not yet a serious course, the demand for the course fee is still acceptable. .

The game has a huge nurturing ecosystem built in. In addition to the most basic upgrades, there are also “breakthrough” and “awakening” enhancement methods. The material requires specific levels to start, and each character will have its own unique needs. If you want to form A team of high-star and strong wives basically must spend a lot of effort and effort.

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Although the core gameplay of the game itself is simple, it actually requires more brainpower to play. For example, each move will attack only team members with elements that match the path. Therefore, if the playerā€™s team configuration and tactics are not considered, it is likely to be There is an embarrassing scene where you can draw a 10-chain route, but only the captain can attack.

The diversity of enemies also adds a lot of fun to the game. As the plot progresses, more and more enemies will appear. For example, large enemies will have more locations where they can attack, and certain matrices that can spawn mobs will not be able to move. Players must develop strategies for the types of enemies that exist on the battlefield.

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If players only want to experience the game purely, do not force a specific role, and can play happily without drawing cards, the author once challenged the recommended level 15 level with an average of 10 civilian teams, and not only successfully passed the level, but also won 2. Star rating (maximum three stars), allowing players to experience the game without forcing a team with a perfect lineup.

If you like Japanese style of painting and are tired of the usual traditional same-color elimination games in the past, the gameplay of “White Night Aurora” is quite interesting. You can feel the sincerity of the development team “want to work hard to make this game” and match the game itself. The topicality and art of the game, overall “White Night Aurora” is still a game worth experiencing.

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