Home » The actual measurement of “The Origin of Stranger in Paradise” is a new attempt to gather the occupations and maps of “FF” in the past dynasties.

The actual measurement of “The Origin of Stranger in Paradise” is a new attempt to gather the occupations and maps of “FF” in the past dynasties.

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The actual measurement of “The Origin of Stranger in Paradise” is a new attempt to gather the occupations and maps of “FF” in the past dynasties.

“Final Fantasy Origins of Paradise Stranger” created by Square Enix and Koei Tecmo’s “Ninja Gaiden” Team NINJA will be launched on March 18. How to play and how to knock? This is an in-depth game test.

This pre-launch trial resource is provided by Koei Tecmo Games and uses the PS5 version. This article does not contain details, turning points and plot points, and is only for game content sharing.

The content is biased towards the design of career system, combat and character development, and the overall structure is relatively simple, more like a derivative or experimental work of the “FF” series; it is currently known that the next-generation consoles PS5 and Xbox Series X|S have a better visual experience .

It has been confirmed that there is a Day One Patch for “Paradise Stranger”, which provides game stability, fixes some problems, etc.

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When Koei Tecmo teamed up with Square Enix once again, their result was “Paradise Stranger: Final Fantasy Origins”. It has been several years since the last time we collaborated on the machine version of “Dissidia Final Fantasy” in 2015. Re-collaboration is still the action type.

The name “Origin” is somewhat because the main concept of “Paradise Stranger” is taken from the first generation of “Final Fantasy”, including the main 4 chaos and power strongholds of the game, plus Astos watching the player recover the crystal.

In addition to the background from the first generation, there are also many first-generation levels in the game that have been reset.

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Those familiar levels in “The Stranger in Paradise”

One of the selling points of “Paradise Stranger” is that it is based on the maps of the “FF” series of dynasties. Overall, about 70-80% of all the levels of “FF” in the past, and the rest are original maps; taking the first generation as an example, about 1-20% of the number of levels is reset.

The development team emphasized that “The Stranger in Paradise” did not “deliberately” select which map to select from the previous maps, but followed Jack’s process of seeking crystals. During the continuous development process, this level was naturally selected.

Of course, “Paradise Stranger” will not have the tendency to integrate and connect all the world settings of “FF” because of the same level of series.

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Compared with role-playing games, it is used to feel very dense plot and world design. “Paradise Stranger” is more focused on level content, there are no specific towns, and there are no plot animations that are too many to watch.

These do not mean that the plot of “The Stranger in Paradise” is not worth looking forward to. It is just why Jack and his party set foot on the journey of liberating the crystal, and the famous Frank Sinatra song “My Way” that runs through the whole work. Mystery”.

“Paradise Stranger” is a bit interesting.

Each mainline level represents a stronghold on the map, and each stronghold has some town NPCs. Press “Option” at the level to open the game menu, look for the town menu with the name of the place first, “Blacksmith” to upgrade, disassemble weapons, and “Talk to the townspeople”.

According to the development team, we really want players to see the changes in the NPC’s response to the protagonist group during the process of liberating the crystal.
The dialogue menu here changes according to the progress of the game and the situation. Take “Earth Cave” as an example, there are “Journey to Doomsday”, “Places in Memories”, “Morning of Departure”, “The Shining Light”. Town”, “Hopefuls” (or more).

There may be the same NPC in different situations, but the content of the dialogue changes with the situation. Dialogue is a very simple animation transition. It’s a bit easy to miss, but if you’re interested, you can check it out.

Although the plot of “Paradise Stranger” must act with his partners anytime and anywhere, strictly speaking, players can still let Jack travel thousands of miles alone.

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Combat system that can be touched for a long time

If you really don’t care about the world, you’re too lazy to study the map, and you don’t care what the NPC wants to say? Then pay attention to the combat system of “Paradise Stranger”.

It can be seen that Team Ninja has put a lot of effort into the combat system of “Paradise Stranger”, including a very “sweet” sense of attack. Blast the enemy’s BREAK gauge to get a head-on crit with “Soul Blast”.

(Then the exploding crystals all over the ground will eventually become a guide like the “Candy House”. When you get lost, you will know that you have passed by by looking at the floor crystals.)

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The game level is mainly divided into: character level, occupation level. Passing levels and equipment mainly depends on the character level, and the rest depends on the occupation level.

The career system is divided into 3 levels: Basic, Advanced, and Highest: “Basic” accumulates to become “Advanced” and then continues to advance to “Highest”, and the lethality and versatility are gradually improved.

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Weapons are divided into “Sword”, “Great Sword”, “Samurai Sword”, “Hammer”, “Axe”, “Claw”, “Double Sword”, “Spear”, etc.

Each weapon corresponds to 1 to 5 occupations.

Simply make a table of all occupations.

Taking knights as an example, they must learn the two professions of “Swordsman” and “Great Swordsman” before they can start.

class Profession Prerequisite occupations (must complete the occupational ability tree and then unlock it)
Base Swordsman
Great Swordsman
Swordsman
gladiator
Axman
Sorcerous Stabber
Short swordfighter
gunsmith
Advanced knight Swordsman, Great Swordsman
Berserker Great Swordsman, Axe
warrior Great Swordsman, Swordsman
warrior Swordsman
thieves Swordsman, Gladiator
monk fighter, gunsmith
White Mage Sorcerous Stabber
Black Mage Sorcerous Stabber
red wizard Swordsman, Magician
Dragon Knight Spearman, Axe
Highest floor Void Knight knight, red wizard
Holy Knight Knight, White Mage
doom Berserker, Samurai, Dragon Knight
dark Knight Berserker, Warrior, Black Mage
tyrant Red Sorcerer, Monk
assassin Thief, Monk
Sage White Mages, Black Mages
liberator Warrior, Dragon Knight

There are two types of “skills” for each occupation. The combo system “Combo Ability” that grows with the professional level connects the best attack rhythm, including the attack after counterattack. The system foundation has been set for you,You can apply it directly, or change it according to your mind.

Another enhanced version of “Command Ability” exists similar to the ultimate move, which can unlock skills that are more decisive in the battle situation, such as “Bright Revelation” or “Frenzy”, “Destruction” and so on.

Simply share the love weapon of the development team. Producer Fujiwara Jin prefers professions with loud names, so he is called “Liberator”. The weapon part likes the “spear” and “great sword” with a large attack range. It is recommended that novice players choose the great sword, or the magician for safety.

The director, Daisuke Inoue, prefers Berserkers and Dark Knights, occupations that use a two-handed axe. Novices recommend that the occupation is mainly warrior, because it can improve survivability.

Team NINJA brand chief and producer Yasuda Fumihiko likes fighting careers with gorgeous action, such as monks, ninjas, etc. The recommended weapon for beginners is the Great Sword.

Although there may seem to be many occupations, each occupation has an average of about two levels to open an independent occupation line, which can be estimated by equipping 2 times at the same time, and then matching the upgrade items that can quickly increase the occupation level. Not out of reach.

In short, the production team also frankly stated that “you don’t need all career guides, just pick what you like.”

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Because it’s Team NINJA, so that difficulty

Probably because the difficulty of Team NINJA’s “Nioh” is so impressive that people unconsciously equate “Paradise Stranger” with “difficulty”.

However…this work is more focused than the existence of “plot“simpler”Safety” mode; unless you give up your defense completely, don’t move at all, you will only be knocked wildly by monsters, it’s really not that easy to die. Can’t really beat it? (NPC) What are teammates for? Squat in the distance and watch them fight for you! Believe in professionalism, understand?

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After several trial editions, the original resolute NPC teammates (2 people) gradually showed their independent appearance, and they would take the initiative to open monsters, chase, and contain the enemy in a certain state. With the player’s own attack rhythm, it is enough to hit a wave of refreshing attack output.

Miserable, hang up! “Paradise Stranger” does not have a death penalty mechanism, mainly because the development team does not want “punishment” to become a desperate mood for everyone. But there are still some small penalties. For example, the MP cap returns to 2, and you have to re-accumulate it.

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Finally, interesting new attempt…..

Obviously, “The Stranger in Paradise” is another attempt by Square Enix and Team NINJA in action games, and they did play some possibilities on it, such as a refreshing punch that is both difficult and intuitive.

The work has a clear level design, the length of each level is moderate (about an hour or so), and every time you advance a level, you can have a sufficient sense of achievement (equipment, experience, plot advancement), even for office workers. will be too burdensome.

Coupled with the refreshing sound effects of various crystal blasting, as well as various professional operations that are not difficult to get started, all make an impression.

Instead of playing alone, you can play Paradise Stranger much like an online game.

This game has its own network mode, you can open a room at will, and you can play with up to 3 people in a single connection. All the gameplay is the same as that of a single player. .

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The epidemic has disrupted the situation, and the big wave ushered in the spring of 2022. In the face of the release of “Paradise Stranger” in the same period, the producer Fujiwara Jin was asked if he was worried about affecting sales. He believes that it is precisely because the masterpieces are concentrated at the same time point that the players are the most enthusiastic and enthusiastic. Although it cannot be said that it has no impact on sales, it will not be the focus.

A final side note, although it was just right, the director Daisuke Inoue happened to have a “jack head” recently. Although his narrative is because of hay fever, he cut his hair and dyed it a new look of gray, and just because of fading, it became “Jack’s head”.

“Paradise Stranger Final Fantasy Origins” is expected to launch on March 18 on PS5, PS4, Xbox Series X|S, Xbox One, Epic Games Store and other platforms.

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