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From gamer to game designer: create and sell your own games with The Sandbox

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Design your own interactive video games, thanks to online tools that do not require special programming skills, immediately put them to the test of the judgment of other players and, above all, try to sell them. Where is it? On The Sandbox, the virtual universe controlled by Animoca Brands that offers digital creatives, artists and commercial companies the possibility of creating 3D virtual worlds and performances of various kinds to be offered to users for a fee in the $ SAND cryptocurrency. All through Non Fungible Token and blockchain technology.
After architectures, characters, digital objects and constructions of different types, in the metaverse fueled by a fund of 2 million dollars to finance the most innovative proposals, videogames are now entering the scene. The Sandbox, reads a note, will provide aspiring game designers with assistance and advice during the development phases, will make their business model available to them and will promote the publication of new titles within the platform.

Serve un wallet Ethereum

This is not an absolute novelty, given that in the past even titles such as Roblox, Dreams, Little Big Planet and others had followed this path, but in the case of The Sandbox everything seems much simpler and more immediate. To test yourself, in fact, it is sufficient to register on gamemaker.sandbox.game, have an Ethereum wallet and download the Game Maker software in Alpha version: once you enter you can indulge in the creation of a game using voxels, that is volumetric pixels that allow you to create worlds and characters. The software allows you to start from scratch or to choose a setting from those already available or shared by other users, build and gradually modify your gaming experience using the other metaverse program, VoxEdit, which allows you to give shape to all useful assets in the gaming arena and use those imagined by 3D artists and graphic designers selected from The Sandbox. Once you have established the game mechanics, defined the avatars and non-player characters and refined the different levels of interactivity, you are ready to test yourself with your “creature”.

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Free software and paid digital land

The earnings model is quickly explained and is totally synergistic with the sale of plots of land of the metaverse (the so-called Land), which has already developed a turnover of over 20 million dollars: those who own lots of virtual universe can build on them their games and charge the ticket to those who want to try or buy them, or rent the digital earth to those who have created a video game and need the environment in which to host it. The use of the free software will therefore stimulate users to publish or sell the game and related digital assets directly, creating a new economy in which you can monetize your gaming experience.

Titles of all genres

The project, say the Italian spokesmen of The Sandbox, has aroused the interest of houses such as Square Enix and Atari and of investors such as Chris Ye, CEO of Uken Games, and Michael Witz, founder of Redemption Games, while the first video games published on the platform (the titles that will populate the metaverse will also be created by Animoca Brands) range from adventure and action genres such as Tombs of Treasure and Shinytures: Finding the Lost Creatures to fantasy setting titles such as the role-playing game Dethrone.

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