Relaxing, challenging but also epic at times. Kirby and the Lost Land is a yoga session, in a good way. It’s good for you, it’s challenging and in the end you come out lighter. For the first time, the chubby pink hero enters a three-dimensional world. We are from the parts of Super Mario Odyssey or Mario 3D World. But Kirby is not Super Mario. His games are even more colorful and funny. And they have a child soul which means discovery. The “mouth morph” that allows our friend to inhale objects and take on their characteristics is the most inspired and emblematic super-power. Advice? Try turning yourself into a soda machine or a drill or a light bulb. And then let’s see if the world is no longer pink.
What we liked
Nintendo is magical because it always makes us play the same game without us noticing. And we don’t care. Because each jump is slightly different from the other, each transformation is always more surprising than the past one. Super Mario, Kirby, Yoshi take you wherever they want. Even if they all look a bit alike. Even if you rationally know that there is never anything new. After a couple of hours of playing, put your criticism aside and start having fun. As if it were the first time.
What we didn’t like
Kirby is the sweetest and funniest of them all. He transforms himself into what he wants and in doing so always makes the gameplay varied. He technically he is nicer than Super Mario. But he has fewer games dedicated to him than the mustachioed plumber. He is an injustice.