Home » Roguelike Card Building Game “Indies’ Lies” Released Game Features Introduction “Indies’ Lies” – Bahamut

Roguelike Card Building Game “Indies’ Lies” Released Game Features Introduction “Indies’ Lies” – Bahamut

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Roguelike Card Building Game “Indies’ Lies” Released Game Features Introduction “Indies’ Lies” – Bahamut
The Roguelike card building game “The Lies of Indis” will start the EA test on Steam at the end of March, and the official introduction of the game’s features will be introduced today.

Officials said that Roguelike games are replayable and full of strategic fun, but limited by the entry threshold and problems of rhythm and performance, it is easy to persuade some players. Based on this, the production team lowered the game threshold when developing “The Lie of Indis”, allowing more players to experience the fun and charm of Roguelike.

Replacement Cards / Embedding Runes: A cleverly designed card building mechanism

“The Lies of Indis” also innovated many aspects of the card building mechanism common in traditional DBGs. For example, players can directly replace the cards in the original deck when they get new cards, and at the same time, cards can also be freely inlaid and combined with runes to be more in line with the genre. These settings make the overall genre building process easier to pick up, even for DBG newbies.

  • Dropped cards can be added directly to the deck, or can replace existing cards in the deck

Talent/Partner Synergy Deck: All-round strategic challenge

The game also opens up a unique talent tree system. The production team has designed more than 200 talents for different professional roles and routines. Each round will generate a talent tree randomly. Players can freely choose a route to light up their talents, and form a synergy with the card group principle, so as to meet the needs of different genres at different stages. growth demands.

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    Light up talent, maybe it will become the magic weapon of victory

During the game, players can invite a partner to join the team to fight together after completing the BOSS battles on the first and second floors. Different partners have their own good positioning and growth routes, such as stacking a large number of debuffs for the enemy to assist output, or extracting cards for teammates, obtaining energy or restoring life. The partner brings players not only a meat shield, but also more variable strategic choices, amplifying the ultimate refreshing feeling of the genre.

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    12 different style partners to choose from

There are two modes of clearance/story: a refreshing gaming experience

As a Roguelike game, randomness is an essential element. Each game of “The Lies of Indis” is divided into three layers, each layer has a randomly generated map and multiple optional routes. Players can choose to easily kill mobs, battle wits with elite monsters, explore question mark events full of surprises, shop in stores, and interact with runesmiths. Randomly dropped cards, runes and props add new exploration fun and strategic challenges to each game.

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    Integrate runes and cards to give cards new attributes and functions

In addition to the Roguelike breakthrough mode, “The Lies of Indis” has also designed rich plot copies for the current 9 characters. As long as the player completes the specified achievements in the clearance mode, they can collect all clues, unlock the plot content of each character, unfold the character story through various tasks and events, and immersely experience the fate of each character in the context of the battle of gods.

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    Experience the ups and downs of the character story in the plot copy

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