Home » [Evaluation]”DYING LIGHT 2″ 500 hours of plot + the first extreme escape from the zombie tide

[Evaluation]”DYING LIGHT 2″ 500 hours of plot + the first extreme escape from the zombie tide

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[Evaluation]”DYING LIGHT 2″ 500 hours of plot + the first extreme escape from the zombie tide

Recently, there has been a zombie trend all over the world. First, there is Netflix’s “Zombie Campus”. In the past six months, there have been many excellent games about zombies. For example, “World War Z” launched a large-scale DLC Aftermath, or produced by Back 4 Blood by Turtle Rock Studios at L4D2. Recently, “Dying Light” will also participate in the launch of a sequel, and “Dying Light 2: Stay Human” (official translation: Dying Light 2: The Battle of Humanity) will be launched on February 4, 2022. The world-style action RPG gameplay, this time also added a huge divergent mission plot, the player’s options will directly affect the story plot, allowing players to create their own stories.

▲ This time it is still easy to be besieged by zombies

Freedom is also a price to face reality

After the first episode of “Dying Light 2: Stay Human”, the player needs to play a wanderer “Aiden” who has come from afar. The wanderer’s job is to walk in this dangerous world full of zombies and backward. Help people deliver goods or deliver messages. This time, the protagonist asks about the missing sister “Mia” while working. The last time he received news that his sister was in an area called “Walled City”, Aiden decided to go on an adventure.

▲Aiden’s eyes hide a secret

As the player enters the city as Aiden, triggering an unforgettable and lingering memory, Aiden has to find both his relatives and the truth of the memory. However, the urban area is different from the outside, and the three major forces that govern the urban area govern the urban area, namely “peacekeepers”, “survivors” and “traitors”. Players need to constantly intersperse and communicate in the forces to obtain more information. In addition to dealing with various big and small people who are about to meet, they must also judge whether their words come from goodwill…

▲ Those who are willing to help are not necessarily good people

▲Sometimes interests are the priority before the conversation

Friend or foe?Choose your conversations carefully when you disagree

In addition to the main line, the game also provides a large number of divergent plots. The official statement of the play shows that the game play time will exceed 500 hours, which shows that the amount of game content is amazing. Players will learn about the outside world and the sinister nature of human nature during the plot. When the plot is appropriate, the game requires players to choose different answers. Can players still remain rational in the interest of the current situation? There is no right or wrong answer to the game, but it will lead to changes in the outcome of the game and the plot in the future.

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▲Each reply will affect the development

In the dialogue window in the game, the “white words” are for ordinary dialogue responses, and the “yellow words” are for key dialogue responses. Usually results will appear after replying with “yellow characters”, but the editor found that sometimes when replying with “white characters”, a new “yellow” reply will appear, which may lead to new plot differences. In any case, your choices will make the other party your friend or foe, ready to fight at any time.

▲Respond to “white characters” first

▲A new option will appear

When you step in the city, run or hide first?

When the player explores the city, there will be a day and night switch function. When exploring in the dark or in a sealed space, the player’s immunity will be lowered, and a countdown time will appear on the screen. When the time expires, the player will die immediately. Although this system method will increase the difficulty for players in the early stage, when exploring designated areas at night, a large number of resources and props can be obtained. Players can also increase their immunity by using props or approaching UV lights.

▲The number of zombies running away at night will increase significantly

▲Ultraviolet light is the player’s best friend

In the main storyline, players must reach the above places. In addition to paying attention to the movement of zombies or enemies, players should also take into account the immunity time. Just a little mistake will lead to serious consequences, and you will be chased by a group of zombies at any time to destroy or die. This double pressure makes players have to make a nervous and quick decision.

▲Sometimes you need to go through a narrow road full of terrifying zombies

▲The time countdown should go first or observe first?

Random weapon system makes roadside crates no longer just junk

In the last episode, in addition to the self-made weapons, this time “Dying Light 2” added random elements of equipment and additional effects. The weapons in the previous episode needed to collect resources to manufacture, and this time players can explore and collect different equipment anywhere, even if they want the same equipment, they will have different performance and rarity. As long as players unlock the market function and buy blueprints, they can strengthen the equipment, such as adding “electricity” and “fire” effects, which will bring extra attack power and change the appearance of the weapon. It is very interesting.

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▲ The rarity of the item will affect the ability value

▲Design drawings can be purchased in the market

▲ Then modify the weapon

▲The appearance will be changed after renovation

Since each weapon has a displayed durability, the weapon disappears when the durability reaches zero. So when players pick up some weaker weapons, don’t throw them away in a hurry unless you have enough spare weapons. When the player runs out of all the main weapons in an emergency, the instant modification of the backup weapons can increase the damage and durability to a certain extent, which may increase the chance of escaping.

▲Some weapons cannot be taken away but can be used according to the situation

Random and interesting open map

The map in Dying Light 2 is very large, allowing players to run freely. This time, the physical strength is very important. Physical strength will affect whether the climb will fail, the physical strength will be insufficient, and the health will be deducted from the fall. If you want to open a resting base on the map, you need to climb and jump to the highest point to open it according to the player’s physical strength. The base opened later with the progress has some mobile objects and slings, which increases the difficulty of climbing.

▲ This time, physical strength has become very important

There are random encounter tasks on the map, as long as you complete them, you can get experience points, and you can also get rewards at any time. However, encountering quests in the game will not indicate the difficulty, so remember to check whether the combat power is sufficient before doing the quest, or you will lose the big one at any time. Players can also ignore the mission and continue to explore freely.

▲The map will be displayed with colored dots or question marks

▲You will be notified after completing the task

▲Open the treasure chest and there will be equipment and materials

There are also some “parkour challenges” on the map, and players need to reach a designated place within a limited time. After testing, it was found that there are many different options for the route, but the challenge error tolerance rate is very low, and it is even more difficult to obtain the silver medal accumulation or above in the specified time of the game. Players can improve their strength first, or discover more optimal routes to complete the challenge.

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▲Each challenge has a description within seconds

▲ Players need to choose a suitable route

Too many bugs + poor console performance

Although the above advantages are many, there are many bugs in the game. The most common problems are getting stuck on walls while climbing, and quest points disappearing from the map. During the evaluation, I also encountered plot dialogues without sound and subtitles that could not be displayed, or broken characters and so on. This time the console version is the PS5 next-generation game console version, which is not much different from the PS4 version. However, the performance mode only supports 1080p, and the light tracking mode is not obvious enough. It can be seen that the game makers did not try their best to optimize the console version. It is worth noting that the PS5 version cannot be connected to the PS4 version this time.

▲It often happens that the stamina is deducted when it hits the ground

▲The waiting time for the home machine is too long

Summary: A zombie game that is easy for players to indulge and look forward to

“Dying Light 2: Stay Human” can give players a satisfying desire to explore. In addition to constantly traversing the roof or house, getting a “paraglider” with the progress of the game makes the journey more convenient and more fun. The huge game plot makes people eager to understand, and it affects different plots during divergent dialogues. It seems that it seems to be in line with human nature, but there will still be unexpected results. And you can play with up to 4 friends, and in the process, whether you are doing quests, exploring together, or even picking up equipment together can add more fun to the game.

This time the horror atmosphere is not as good as the previous generation, because the new elements make players no longer afraid of zombies, but still retain the immune system that makes players nervous. Although there are a few bugs and problems, but in the last episode of “Dying Light”, the update did not stop until 2 months before the release of the sequel, and you can expect follow-up updates to the game production company. And this time the official Chinese translation of “Dying Light 2 The Battle of Ren and Ren” does not know whether players will accept it? However, compared to “Dying Light”, the editor thinks it is more appropriate, and the subtitle of the battle between people and benevolence is also in line with the game content. The differences in the story are whether the players can retain their humanity, but can they survive in the “walled city”?

▲ There will still be a sense of terror

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