Home » “World of Warcraft” “Chain of Domination” team interview reveals that Shivanas has more stories to say | Game | New head shell Newtalk

“World of Warcraft” “Chain of Domination” team interview reveals that Shivanas has more stories to say | Game | New head shell Newtalk

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World of Warcraft: Realm of Shadows” will usher in the first revised expansion “Chain of Domination” on July 1. Players will add a new raid “Domination Sanctuary” to the final boss of the “Banshee” after the updated version. “King of King” Shivanas Windrunner, Blizzard officials also specially arranged for chief task designer Johnny Cash and technical director Frank Kowalkowski to accept a joint interview with Taiwan and Hong Kong media today (24) to discuss various changes and new changes in the “Chain of Domination”. In addition, the full text of the interview question and answer is as follows:

Q: Oath League has its own story line. If you don’t experience it, you won’t know the other story lines, and the plot will continue to advance. Has the team considered other ways to help players complete these plots?

Johnny Cash: In the “Chain of Domination”, the previous vows have returned to their heyday with the assistance of players, and can join hands against the Lord of Hell. Now there is indeed a way to let players know what other vows have done, such as new animations, New developments and core characters will appear, and the daily missions of the new area Cosia will be given to you by the main characters of other pledges. Players do not need to deliberately do anything to know the story plots of other pledges. , Will make up the entire story line.

The daily missions of the new area Cosia will be given to the players by the main characters of the major alliances.Figure: Provided by Blizzard Entertainment

Q: Some characters, such as Nathanos and Greymane, are cut off after reaching the Shadow Realm. Where are they now?

Johnny Cash: If it’s Greymane, everyone’s impression is that Anduin was abducted in front of Varian’s grave before the “Shadow Realm.” He is still in Azeroth and it is impossible for everyone to chase after him. Shivanas, although it seems that he is not currently in the main line, he is still there; as for Nathanos’s last impression of being solved by Telanda, he came to the Shadow Realm, but I will sell it first. At this point, in the “Chain of Domination” there will be a chance to know what happened after him. A good part of the “Chain of Domination” is that the characters that have been developing for many years will have the opportunity to slowly fill in the information, such as Uther, and The climax is brought into the battle of the copy.

Q: The revision 9.1 will have a built-in rating system like Raider.IO M. This part has caused controversy in the player community. What is the intention of the production team?

Frank Kowalkowski: In World of Warcraft, we see players working together, whether it’s a task or a team, they will use different tools to check whether the abilities or conditions of their teammates are what my team wants, especially in the legendary dungeons, players will want Know the information of other players. In the past, they used third-party software. Some people have it but some don’t. We hope to join the game’s internal system in 9.1 to publicly let players know the information of other teammates. We will visualize the data for players to see and give corresponding rewards. When players see the level of other players, they also have the opportunity to cooperate and help raise the level of each other to obtain additional honor points. This allows all players to obtain information equally, and also gives players the motivation to help each other and get what they have always wanted but cannot get in the game Yes, you have a higher degree of mastery when deciding what kind of content you play.

Q: Submitted, will you work with more Addons creators to improve the interface of WOW in the future?

Frank Kowalkowski: In the past, when we adjusted the entire game experience, including the player interface of World of Warcraft, we would look for inspiration from different places, such as player suggestions, community responses, maybe addons and other software creators, or maybe our internal staff I brought it up by myself, so I will get inspiration from different places. In principle, when designing, we hope that all players can play the game together, the information they have is the same, and the content that can be used is fair, so we will take inspiration from different places to improve.

Frank Kowalkowski, Technical Director.Figure: Provided by Blizzard Entertainment

Frank Kowalkowski, Technical Director.Figure: Provided by Blizzard Entertainment

Q: Revised version 9.1 adds the new legendary equipment of the Oath. Why can’t it be equipped with two legendary equipment like the 7th version? What are the considerations of the design team?

Frank Kowalkowski: When we are designing the legendary equipment system, it is very important to allow players to choose what equipment they want most. From our previous experience, we have done a lot of work on the matching of players, and we also listen to the opinions of players. The current plan is to allow each character to install only one legendary equipment. It is hoped that the legendary equipment will have a very large influence and the effect is very obvious and very strong. I hope that the player will know that when he makes this decision, he will have a role in the development of the character. With great influence, I decided to keep only one for the time being.

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Johnny Cash: In fact, in the “Chain of Domination” you can see that players have more customization options, including four new soul ties and more slots, so players have more choices in creating their own character genres. Now There is also a new dominance slot that allows players to have new slots like death knights, like blood or evil; if the player has three in the same group, there will be a set bonus, and they will have stronger abilities in the instance. In the “Chain of Domination”, there are actually more customization options in this part, and I am looking forward to what combinations and collocations players will come up with.

Q: Since the release of “Chain of Dominance”, players seem to have some opinions about the shape of Shivanas Yuanmaw. They feel that the overall costume and weapon styles are not as bright as the past. What does the R&D team think about the shape of the Queen’s Yuanmaw ? Can you share the original design concept?

Johnny Cash: For players, Shivanas is a very familiar character, his own experience and World of Warcraft story, the role played have different changes in different stages, with the development of the story, his appearance and style have also been different, so many years Shivanas’ experience can be said to be very extreme; on the other hand, she will also have some very bipolar reactions that can be expected. Some players agree with it, and some players hate it. This is what we expected. Polarized reaction.

Johnny Cash said that as the story develops, Shivanas's look and style are also different. Figure: Retrieved from World of Warcraft YouTube

Johnny Cash said that as the story develops, Shivanas’s look and style are also different. Figure: Retrieved from World of Warcraft YouTube

What we can share is that the current story line has not fully developed yet. The story line has just reached the middle. Players will see what will happen in the new chapter only after the last instance of the dungeon has been solved. The battle of Sivanas is the most exciting battle we have ever fought. It is not an exaggeration to say that Shivanas’ battle is the most magnificent battle. Players will see Shivanas in various forms in the battle, whether it is a high elf general or a funeral. The shape of a banshee or deepthroat, we will see all kinds of different forms in the battle with Shivanas, and the final cutscenes will also see Shivanas’ next development and what kind of destiny awaits She, the influence of her decision on the whole story or her personal influence in this battle will be known to everyone in two ways.

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Johnny Cash added: Although it is impossible to reveal much of the plot, there is a story line in the past in the animation that everyone does not know. There are some operations in the back that you have not seen. You will know what happened in this unknown content from the cutscenes. Things will be seen by then.

Q: Regarding the Domination Sanctuary, besides Shivanas, what is the most recommended dungeon combat experience for the development team?

Frank Kowalkowski: The kings of all our designs are given the same mental strength. Personally, I like the change of the battlefield to be more special. For example, the battle with the Eye of the Prisoner is on the edge of the tower, the venue will be limited, or with Tai Raguru has a very large venue at the beginning, but it will change later. I like this kind of battle where the venue is changed. I also take this opportunity to give players a chance to meet familiar characters they have seen before, such as Terraguru. There is a mechanism for fighting in different stages. There are different energy balls for players to strengthen their skills and familiarize them with the feeling of climbing the tower in Togas before, but it is only limited to the king of Terraguru. Of course, the grandest and most climax is Fight with Shivanas.

Q: How did the decision to open the flight after one version so soon, was it because some players thought that the past conditions were too stringent?

Frank Kowalkowski: Our consideration for unlocking the flight is the unreasonable development and compatibility in the story. Currently, we hope that the player can fly after exploring and become a convenient option. It is reasonable to add the flight function at this time, and we do not hope that the flight unlocking will bring too much to the player. Burden, some players may only jump to “World of Warcraft” at this point in time, so this time it is relatively easy to unlock-Fame 43 and complete the Sanctuary mission, this time it is relatively easy.

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